Before I get into the details our new game, I feel as though I should mention that Treasurenauts is still going to happen. I am really excited about Treasurenauts, and look forward to returning to it. I feel that I should also mention that we are not actively working on Cult County or the Razor game that we announced. Due to publisher issues outside of our control, it looks like the Razor game is dead for us. The good news is that we’re working on fewer games, which is always a good thing, right!?
I am a huge fan of Super Metroid, Metroid Zero Mission, and Castlevania: Circle of the Moon, and have always wanted to develop a game in that sub-genre. The day finally came where the desire to develop it got too strong and I just had to act on it. Xeodrifter was born. It is completely separate from Moon Chronicles, and related in no way at all. Xeodrifter is a separate character and story. And don’t worry; we will get back to Treasurenauts once Xeodrifter is completed.
Xeodrifter is the story of an interstellar drifter traveling the stars on a mission of exploration. In this particular installment of the story, we join our nomad as he embarks on the exploration of small cluster of four planets in the omega sector, after a collision with a rogue asteroid damages his warp drive. A scan of the neighboring planets reveals a number of energy signatures on the planets that may provide the special material needed to fix his warp drive and get back to cruising through the cosmos.
Renegade Kid has unveiled its next project, Xeodrifter, for the Nintendo eShop on Nintendo 3DS. The newly-announced game is a Metroidvania title that will offer a “bit-sized experience” to players. In a new development diary, the Mutant Mudds studio reassured fans that it hasn’t canned Treasurenauts, which is scheduled to launch after Xeodrifter makes its debut.